A higher level means faster and more powerful attacks

Posted on March 05, 2013

Possessing both dexterity and strength, the Bowman is a class that strikes at foes with pin-point accuracy.

For the Bowman, a higher level means faster and more powerful attacks . The Bowman also displays strength and agility in areas with varied terrain.

After the 2nd Job Advancement, the Bowman learns weapon-specific skills that help decimate enemies from afar.Maplestory Mesos.

The Bowman’s hometown is Henesys, located in the southern hills of Victoria Island. At level 10, go see Athena Pierce in Bowman Instructional School to learn how to become a Bowman.

Dexterity (DEX): Dexterity is by far the most important characteristic for a Bowman. It’s the primary statistic used in calculating ranged weapon damage and the chance that you will hit your opponents. Most of your Ability points should go into DEX.

Strength (STR): Strength is a secondary characteristic for Bowmen because certain pieces of equipment require a certain level of STR in order to use them.

Pro Tip: The distribution of Ability Points is very important for a Bowman and there are many opinions on the proper way to distribute Ability Points. It’s recommended you seek out the advice of fellow players when building your Bowman.

MapleStory Game on the big revision

Posted on February 25, 2013

From drastic changes to the chaos, Yuejin! Dear Warriors, and the rebirth of the legendary teamed onslaught, side by side with the rise of Kagemusha defend justice into the fate joint knights to defend the world, peer temporarily say goodbye to embrace paved the way to victory, even if the storm hit, we have to force the world to the hearts of infinite power of the guardian MapleStory “detonation shock (Big Bang)

Cause huge changes due to the impact brought by the resurrection of the black magician MapleStory world, not only the original map of the terrain has changed, even with the ability of other monsters and the role itself also followed changes, which is currently the largest since time change. Total is divided into three stages: “With the time changes in / power balance began to collapse / dark forces on this outbreak! / Black magician / powerful force shrouded world of MapleStory / forget the past Maple Valley / work together, united change and chaos of battle / action against black magician / emerging / 5 years of peace on this end / Islands of Adventure / shock in Asia “.

First stage: map terrain changed game interface changes, monsters and the role of the ability to change, to reduce the upgrade experience required value. (Korean: July 8, 2010, Taiwan: December 22, 2010 [v1.24])

The second stage: to add new vocational Department – Doomsday Resistance Army and the occupation of the village – Edelstein. (Korean: July 22, 2010, Taiwan: December 29, 2010 [v1.25])

The third stage: open doomsday Rebel new career – mech Ares. (Korean: August 12, 2010, Taiwan: January 19, 2011 [v1.26])

Chinese mainland, Taiwan, Hong Kong and Macao on December 22, 2010 December 17, 2010, open the Big Bang. After detonation shock revision, the mainland’s official website this made called “Adventure Island 2.0, while Taiwan will be the name of the game changed to” Adventure Island “.

Evolution of Combat Launches 20th November!

Posted on December 12, 2012

For further information on the Evolution of Combat Release, see the following news items:

  • Survey Results
  • One-Click Combat
  • Upcoming Changes
  • Skilling

After five months of feedback and fine-tuning, the time is finally here: we’re hugely excited to be able to announce the official live launch date of the Evolution of Combat: the 20th of November 2012!

With thousands of hours of playtime from yourselves and hundreds of changes to the system from your feedback, we’re now looking forward to a new era in RuneScape. Once the Evolution of Combat has been released, you can look forward to some great new boss monsters and combat-related updates that would never have been possible previously.

We also had an overwhelmingly positive response to the Combat Academy and survey that launched last week and are now making some small tweaks and adjustments prior to launch.

Naturally, you’ll have lots of questions about the Evolution of Combat now that the date is confirmed, and we’re going to be running a live stream this weekend to address these. You can post your questions in the forums here. In the meantime, check out our FAQ.

There will also be further news posts over the next few days, detailing key changes and how best to prepare for the launch. While it’s securely founded in the RuneScape combat you know so well, it contains an array of large-scale improvements and new features, including:

  • Abilities: These are a replacement for the old special attacks found on weapons, but they’re an whole different beast. Divided up into three classes: basic, threshold and ultimate, these do more damage than regular attacks and cause a range of nasty negative effects to your opponent, such as damage over time or stuns. Some may even bestow positive effects, healing you or further boosting your damage output for a set amount of time. Making sound use of abilities will push your combat prowess to new heights.
  • Adrenaline: This new resource is built each time you hit an enemy with an auto-attack, or with a basic ability. It’s spent when you use the more powerful threshold and ultimate abilities, and when you eat food in combat, so you’ll want to build it as quickly as possible during a fight.
  • Action Bar: This handy new interface holds all your ability buttons, and can give quick access to essentials such as potions, food and utility items.
  • Armour and Life Points: The armour you wear now greatly affects your maximum life points. The Evolution of Combat is balanced with this in mind, so you’ll need to gear up to stand up to your foes!
  • Dual Wielding: That’s right – with the launch of the Evolution of Combat, this much-requested feature will be fully implemented. With abilities specific to dual-wielded weapons and increased gear choices for mages such as wands and orbs, your choice of gear loadout has never been more varied. Off-hand versions of most weapons will be made available once the Evolution of Combat launches, so no need to go out and buy duplicates of your favourites just yet.
  • And Much More:We’ve introduced far too many new features, tweaks and improvements to list here, but some of the biggest are as follows:
    • We’ve filled out gaps in gear progression, including loads of brand-new level 50 gear and new options for mages and rangers.
    • The combat triangle is more important than ever, and you’ll need to take careful count of your foe’s fighting style to prevail.
    • There’s an array of awesome-looking new animations for the new abilities and distinct combat styles.

We’ve also listened carefully to feedback from those among you who know and particularly enjoy the current system. With your input in mind, we’ve made many changes to the Evolution of Combat which will allow you to continue playing with the traditional style of combat, while also benefiting from the raft of improvements the update brings.

For full details, take a look at our FAQ or our quick guide on the wiki. If you haven’t already, you can also still log into the beta and give the new system a whirl – be sure to try out the new Combat Academy in Lumbridge while you’re there!

Just two weeks to go – plant the date securely in your calendar, because you won’t want to miss the Evolution of Combat launch!

There is a neat feature that lets you only allow a connection from certain ip.

Posted on December 12, 2012

If the hackers gained access to the database, then they would be able to do whatever they want. The character data, account data and the notices/news/events on the maple story website are all in that database; they would do a lot more, and would hack better accounts.

Also, for databases, there is a neat feature that lets you only allow a connection from certain ip. You cannot change your ip to their ip because you need a unique ip to connect to the internet, technically.

Ok, so you think a lot of people are getting hacked, right? No, at the time that I made this thread, there were 34637 people online in global maple story. On max, you will only play for 5 hours a day at most, and over two 5 hour periods, it is reasonable to say that the number of players online would be steady, meaning around 70000 people play maple story. If you say that around 300 people got hacked so far, that is a 0.5% chance of you being hacked. I took into account the minimum people that play, not everyone plays every day. The 0.5% would be the minimum, I estimate to around 0.01% of the total population of 2009 to be hacked.

I am a computer programmer, I know my stuff. Please feel free to ask questions and I will provide the answers I know. The program I used to get the number of people online is legit, it acts as a client connecting to the server, sending the same packets, the server sends the amount of people online, I am fairly sure.
I have some theories about how you would be able to hack an account, but if Wizet has coded login properly, I see no possible way. Hacker, come get me, I dare you.