The Big Chinchompa
Nyriki Tapio is a gnome on a mission to hunt the biggest of game – plutonial chinchompas! These rare beasts exist in isolated habitats, and have just one weakness: food!
Nyriki will show up periodically at hunting spots across Gielinor and ask for your help in capturing one of these ravenous rodents. Once you’ve met him, he’ll take you to the chinchompa’s lair. When inside, you’ll need to capture soporith moths – the chinchompa’s food of choice – and feed them to the chinchompa in its nest. Once its belly’s full and its cheeks can hold no more, the beast will fall into a slumber, and victory will be yours!
You’ll get XP for feeding moths to the chinchompa – which are found flying around the cave, in shaking branches covered in pupae, and attracted by brandishing one of the protea flowers native to the chinchompa’s habitat – as well as an increase in your score. Higher-level moths yield greater rewards, so be sure to grab the best ones that you can.
The game ends after 20 minutes, or when the chinchompa falls asleep. When you leave, you’ll be awarded competence points, which can be spent on rewards at Mieliki’s store in the Tree Gnome Stronghold. If you leave before the game ends, however, you can still visit Mieliki’s store to trade in your current point total.
Best among these rewards are tickets, each granting you a catch at the Tapios’ private hunting grounds. Grenwalls, pawyas and polar kebbits (a high-level version, needing box traps) are all yours for the hunting. You can even invite your friends, using a communications device within the hunting grounds. Other rewards include snape grass, flax, swamp toads, and a cosmetic protea flower, wieldable outside the D&D.