WvW Overview and General Strategies

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World versus World: Resource Camps, Towers and Keeps General Strategies

 

When in the Player versus Players realm, the main goal is to control as many parts of the entire map as possible. To do this you must attack, defeat and hold resource camps, towers and keeps around the whole world.  Each location has a number of NPC’s and a “boss” that protects the capture point, all of which will try to kill you. Think of it like a fantasy story. You are the white knight on a shining horse, the capture point is the princess that you want to kiss (And maybe more…) and the defending champion Npc  is the dragon that will spare no moment of hesitation to turn you into a flaming piece of meat (Or vegetable for all you sylvari players and vegans out their). All of this is rather easy if you follow my advice, since you only have to do half of the hard stuff. The easier part is holding the point, but getting there is a whole different story.

To summarize what I previously said, I will say it in a couple of brief words: break through defense –>Kill Npc’s –>Defeat the Points and top Npc. Some may think that you have to have an organized guild for something like this with plans and Ventrilo/TeamSpeak/mumble or whatever people use nowadays to communicate. To this I immediately disagree. The makers of Guild Wars 2 put in the function of the crossed swords on the WvW map for a reason. They show the location of the current, most intense fights occurring. Doing player versus player is as simple as you showing up there and assisting fellow team members even if you don’t know each other. If people group together and work as a team, not only will you be able to accomplish a lot but you will have the time of your life. So without a further moment wasted, let us begin!