Something About Final Fantasy XIV You Should Comprehend

Recently, a lot of games appeared in the market, and one of them named Final Fantasy XIV is seemly in a dominate position. Next, I will show you something about the fantastic game.
Final Fantasy XIV is the fourteenth game in the Final Fantasy series and the second after Final Fantasy XI to be a massively multiplayer online role-playing game. The game was developed and published by Square Enix, and is available in four languages; Japanese, English, French, and German.
The game released online first from September 30, 2010 to November 11, 2012. It received widespread negative reception when it was first launched. The gameplayers can acquire their own FFXIV Gil in the game.
In response to the heavy criticism of the game’s quality, Square Enix redesigned both the development team and the game. The original version of the game was ceremoniously concluded with a virtual extinction event.
Final Fantasy XIV appeared just before the Seventh Umbral Era. Players create and customize avatars who participate in the affairs surrounding the impending invasion by the Garlean Empire and its relationship to Dalamud’s descent. The various nation states of Eorzea reestablish their Grand Companies and form an alliance to prepare for the coming war with the Empire.
A Realm Reborn’s alpha testing cycle began on October 29, 2012. After a promotionally priced two-day “Early Access” period, the game went live via all normal retail channels. The relaunch has carried over the original game’s setting, lore and intended story, but incorporate a new client, graphics engine, server and data structures, a revamped interface, redesigned maps, more gameplay variations and additional story content.

Read more : https://www.ffxiv4gil.com/news/game-Final-Fantasy-XIV-25/Something-About-Final-Fantasy-XIV–You-Should-Comprehend-4152

Final Fantasy XIV :A letter from the producer ,LI

Hello again, all you FFXIVers out there! Yoshi-P here, bringing you my fifty-first Letter from the Producer.
 
It’s already been a month and a half since release, and after adding several new Worlds, optimizing the servers, and expanding the data centers, it’s full speed ahead for the development team as we prepare for the first big patch.
Looking over data from each World, it’s great to see so many players in every level range. Whether it’s exploring the nooks and crannies of Eorzea, chasing after FATE, braving through dungeons for Allagan tomestomes, or taking on the Binding Coil of Bahamut, everyone seems to be settling into their own play style as they find their place in the community.
As for myself, I’ve finally defeated Titan in the main story, and am now in snowswept Coerthas. I’ve been going it incognito on the public servers, and it’s been a lot of fun playing with you all. I can never resist a shout for help to venture through lower level dungeons, so it’ll probably be a while before I reach end game.
Speaking of end game, I’d like to take a moment to address our players who have completed the main scenario, and are now working to complete relic quests and fight against the hard-mode primals. We realize how difficult it’s been to acquire tomestones and have taken measures to alleviate this problem. Although we had a few setbacks necessitating an extension of the planned maintenance on October 15, as well as a subsequent emergency maintenance, we’ve added additional instance servers for Amdapor Keep as well as the Wanderer’s Palace. We’ve also increased the number of tomestones FFXIV Power leveling obtainable in these dungeons, and made adjustments to gil received from within. Patch 2.1 will introduce even more ways to accumulate tomes, so please bear with us.
End game players have also encountered problems with the fifth turn of the Binding Coil of Bahamut. This issue was to be addressed with the patch on October 15, but unfortunately we’ve confirmed that the problem still persists. Please rest assured we are working diligently to resolve this issue so that players can resume play in this instance as soon as possible.
Our first update will be fairly substantial, and can be divided into three key parts. First and foremost, we want players to have more options to enjoy themselves in Eorzea. We’ll be introducing daily quests and treasure hunts for those looking to play solo, and various system adjustments will make it easier to obtain Allagan tomestones of philosophy and mythology with your party mates. You can also expect to see new dungeons, the Crystal Tower, extreme primal battles, and the return of Good King Moggle Mog. There’s also housing and the Wolves’ Den to look forward to, both of which are being fine-tuned and debugged as we speak.
Second, we’ll be implementing feedback from you, the players. Not only will the user interface be updated, but we’ll also be adding an item-sort function, item level restrictions on the Duty Finder, the MVP system, and a number of other new features.
Last but certainly not least, we’ll be introducing the salon where players can customize character features such as hair and face paint, and a party search function for individual Worlds. This wouldn’t be a FINAL FANTASY if it didn’t have a story, so expect to see new developments in the main scenario, and perhaps even the return of a certain someone from Version 1.0.
More details will be revealed during the upcoming LIVE letters. I’m planning to host one every month up until the release of 2.1, and I hope you tune in to all of them!
And that’s all from me for today. See you again on October 19, at the ninth Letter from the Producer LIVE!
Source:  gamerescape

Diablo 3 adding transmogrification and enchanting

The upcoming Reaper of Souls expansion will add a new artisan, known as The Mystic, who is capable of transmogrification and enchanting. Enchanting is similar to WoW’s reforging in that it will allow you to reroll a single item property. The Mystic progresses from level 1 to 10 like the Blacksmith and Jeweler.
Enchanting
    Most item properties can be rerolled, but some can’t (no details yet).
    You can reroll that one property as many times as you want, but once you choose one you can only reroll that property.
    Before you replace a property, you can see the possible Runescape Gold replacements. One of these will be randomly chosen once you complete the enchant.
    If you don’t like your rerolled property, you will have the option of reverting it to the item’s original property.
    Enchanting costs crafting materials and gold.
    Enchanting an item makes it bound to your account and it can no longer be traded to other players.
Transmogrification
    All items will be eligible for transmogrification, including legendaries and set items.
    Once an item appearance is discovered, it is available to all characters on your account.
    Common, magic, and rare item appearances are unlocked as your level The Mystic.
    Legendary and set item appearances are unlocked when you identify them.
    You do not need to keep items in your inventory for their appearance to be used, and once they are unlocked you are safe to get rid of the item.
    Transmogrification costs gold.
    For weapons, you can only transmogrify items of the same animation set, e.g. two-handed swords to two-handed swords.
    Transmogrifying an item binds it to your account.
    Transmogrified items can be dyed.
I really hope they implement a similar system for WoW’s transmogrification. Unlocking an appearance, as I suggested in a previous post, would solve a lot of inventory issues some of us collectors are having. Head on over to the Diablo 3 site to see the full preview of The Mystic.
Source: http://wow.joystiq.com/2013/10/24/diablo-3-adding-transmogrification-and-enchanting/

The Elder Scrolls Online one of the most anticipated MMO launches in recent years.

The Elder Scrolls Online is an upcoming MMORPG based on one of the most iconic RPG franchises in history. Bethesda and ZeniMax studios have been wowing RPG fans for over two decades with their open-world approach to RPG games, and continue to do so today with popular releases such as The Elder Scrolls V: Skyrim. It has already been confirmed that The Elder Scrolls Online will be using the same engine from the popular Star Wars: The Old Republic, offering players cutting-edge graphics alongside fluid combat and in-depth cut-scenes.
The game will be set 1000 years before the events in Skyrim, but will include over 20 years worth of lore. This will give players the opportunity to dive into the world of Tamriel unlike anything they’ve seen before. Explore the continent of Daggerfall, brave the Nordic frosts from Morrowind and endure the Vampiric Curse of Skyrim, all in a single Elder Scrolls title.
Players will get to create their own character from a huge list of races seen in other Elder Scrolls Games. Unlike previous TES titles, players won’t be restricted by that specific games map and lore, instead being offered the full arsenal of available races across The Elder Scrolls games. After creating their characters using a traditionally in-depth character creation system, players will have Buy FFXIV Gil to choose to align with one of the three available factions: Daggerfall Covenant, Ebonheart Pact, Aldmeri Dominion. Each faction will have a unique background story, goals, quests and NPC’s, as well as occupying the teams in the highly anticipated PvP system.
Fans have been screaming for an Elder Scrolls MMO since the dawn of the franchise and thousands are screaming from the rooftops following the confirmation of The Elder Scrolls Online. It’s setting up to be one of the most anticipated MMO launches in recent years.

Diablo 3 patch caused a loss

Blizzard have announced that they have just closed down the Diablo 3 Auction House due to a game breaking exploit that appeared following the 1.08 patch. The patch went live on Tuesday but it took eagle eyed players only a few hours to discover an exploit, one so bad that is has almost totally destroyed the in-game economy.
According to an official post on Battle-net many players have earned billions of gold with one individual managing to collect over 300 trillion gold. The exploit was first discovered on Twitch as an individual streamed the exploit and gave thousands the tools they needed to totally destroy the economy. Yet another hole in the sinking ship that is Diablo 3.
Blizzard revealed that a Diablo III exploit all but destroyed the economy after the latest patch. It gave players the opportunity to earn millions of gold and basically exploit the economy to make tons of real cash. The unique auction house in Diablo III allows players to sell in-game items for cash and other items, meaning the players that abused the exploit could easily turn a huge profit from doing so.
Blizzard have announced that Runescape Gold all of the proceeds and revenue from the exploit, that has now been fixed, will be donated to charity; instead of the highly feared rollback of servers. 415 players were found to be exploiting and all will be removed before the donations are made.

The Elder Scrolls Online :With dozens of choices across each category, there are thousands of possibilities in all.

Art director Jared Carr walks through the various steps of creation in the video below. It’s a huge system, allowing you to tweak a number of things on your character, including race, species, body shaping, height, hairstyles and tattoos, as well as the width of shoulders and overall build, in case you feel like having longer legs for durability. With dozens of choices across each category, there are thousands of possibilities in all.
Bethesda Softworks recently unveiled another piece of the puzzle, the character creation system. It’s here where people can craft the ideal warrior of their choice.
“The Elder Scrolls Online” is gathering huge buzz leading into Buy Runescape Gold its early 2014 release, what with its massive online universe and epic battles that are awaiting would-be players.
The video didn’t quite go into depth about the different armor types available, but, considering it’s “Elder Scrolls,” you can expect those options to be vast as well.

Diablo III : The PS4 version will be released in 2014

Diablo III’s development team is standing by with open ears. According to the Diablo blog, the development team is offering a behind-the-scenes look at the design of the game’s Legendary class items, by tapping into the knowledge of the Diablo community for help in crafting and perfecting an item it plans to implement into the game.
 
The “Design a Legendary” project, will guide participants through ”all the different design stages behind bringing a single Legendary item to life, from concept to creation to iteration, all the way through animation and implementation.” It will take design feedback from players to help guide the development of the weapon, shield or armor.
Blizzard community manager Stephanie “Lylirra” Johnson went on to state, “that they will be holding global community votes, hosting podcasts, soliciting ideas, and even running a contest or two to ensure that this is truly a worldwide, player-driven initiative.”
Not only will you have a part of creating an item of the game Runescape Gold but you will walk away with a better understanding of everything that goes into designing, thus enhancing your experience with the game.
Diablo III has already released for PC, Xbox 360 and  PS3.  The PS4 version will be released in 2014

Instructions on Creating a Guild in “MapleStory”

MapleStory is a side-scrolling massively multiplayer online role-playing game (MMORPG) released in 2003. Players get to travel through ‘Maple World,’ defeat monsters, and develop their skills. What makes MapleStory different from a standard RPG game is the ability to chat, trade, and form collaborative guilds. To create a guild in Maplestory, follow the steps listed.
        1
        Complete quests and defeat monsters to gain experience and level up. You cannot create a guild until you are at least level 10, so in the meantime you should explore ‘Maple World,’ build experience, make friends, and save up as many mesos as possible.
        2
 
        Create a party. Once you’ve reached level 10, you’ll need to recruit 5 other people into a party of 6. Then you’ll need to designate a time for all of you to meet up beside Heracle in Orbis, because a guild cannot be created unless all party members are present.
        3
  Speak to Heracle and pay the 1,500,000 mesos guild registration Runescape Gold fee. By now, you should have saved up quite a bit of mesos. However, if you don’t have enough, then don’t be afraid to ask your party members to chip in.
        4
        Expand your guild by up to 24 more players by inviting your friends to join. You can do this by placing your cursor over your friend, right clicking and hitting guild invite; by clicking the ‘invite’ button on the guild menu and typing in your friend’s ID; or by typing ‘/inviteguild FRIEND-ID’ into the text box.

Final Fantasy XIV:A Realm Reborn’s development (part)

A Realm Reborn’s development has had a single, overarching theme: “change.” In what’s certainly a departure for the old guard at Square-Enix, the company has kept players in the loop through its Letter from the Producer series, highlighting upcoming features and balance tweaks.
This theme of change extends beyond rebuilding the game’s broken version 1.0 – Square-Enix is promising frequent major additions to the world of Eorzea. So what can players expect from A Realm Reborn in the near future? Simply put: more of everything.
 
 
Beyond 2.1
We don’t know Square-Enix’s longterm plan for FFXIV Power leveling, but suggestions continue to flow into Square-Enix from the player community – some of which have been explicitly acknowledged by the development team. The suggested items include the ability to stay active in Duty Finder when a chocobo companion is present (currently players in parties, including those with just a single player character and a computer-controlled companion, cannot be queued in Duty Finder), allowing chocobo companions to fill empty slots during dungeon runs, and a capability for resetting healer, DPS, and tank skills assigned to a chocobo companion.
Players have also requested the inclusion of several iconic jobs in the Final Fantasy series, including Red Mage and Dark Knight, along with additional base classes to support their inclusion into A Realm Reborn. Yoshida has mentioned a desire to include additional casting jobs like Red Mage and Blue Mage, as well as more stealth-oriented occupations like Thief and Ninja.
Player Housing
A Player Housing system is also being introduced in FF XIV’s 2.1 update. Eventually allowing players to purchase individual houses of three different sizes, at first this feature will be limited to Free Companies only.  While rumored to be incredibly expensive, owning a home offers several significant benefits, including up to 380 different decorations, chocobo raising (of which very little is known about at this time),  the ability to acquire various crafting and leveling buffs via housing structures, and more.
At TGS, A Realm Reborn’s Producer Naoki Yoshida mentioned that plans are in the works to implement common workspaces allowing players to work together to craft larger items (as opposed to just single-player equipment).
PvP
Final Fantasy XIV: A Realm Reborn’s PvP implementation, known as The Wolves’ Den, will be making an appearance in the very near future.  Designed for 8v8 and 4v4 battles and accessible through Duty Finder, both existing groups and matched groups will be able to battle it out for glory and in-game rewards. Specific gear will be available to wear during PvP matches, and the team is working on implementing equipment and other rewards that can only be earned through winning PvP skirmishes. How existing PvE gameplay systems will be balanced to support PvP is still not entirely clear, though Yoshida did mention that certain player skills will not be available during PvP.

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